Variants of earning on game projects

Variants of earning on game projects. What are the types of earnings on game projects? What is the meaning of such earnings, advantages and disadvantages?

In recent times, revenue from game projects has seen a decrease and making a profit in this field has become challenging when compared to the past six months or a year. This is a natural phenomenon, as the market is currently in a state of decline and starting a new project comes with high risks of failure.

However, this article will delve into the key ways to monetize game projects, as the lucrative era of game projects is expected to make a comeback and it’s important to be prepared. Here are 5 potential options to consider:

1. Earnings from the game.

The first option is in-game monetization. This involves investing in a game and earning a return through gameplay. This method was widely used a year ago and generated substantial profits for many players. This model is no longer prevalent and hasn’t been seen since the success of the STEPN project, where players were able to recoup their investment in just 20 days. Those who entered the game early made a lot of money, thus, the earlier you entered, the more you earned. Games like Farmers World and STEPN are examples of such games.

Earnings on the pyramid game

2. Purchase of game tokens

The second option for monetizing game projects is buying game tokens. This is a simple method where many games are connected to the mining or farming of resources, resulting in an inflow of funds. If the resources in the game grow faster than they are being used, the game will eventually die out. Deflation in the game can increase the value of the resources (tokens), which shortens the payback time. This has attracted game speculators.

3. In-game speculation

The third option is in-game speculation, such as buying and selling NFTs. This is similar to the second option but with a slight difference. This method involves purchasing an NFT at an early stage of a project, when there is little activity. Holding on to NFTs for a long time is not a good strategy, so caution is advised.

For example, last year in August-September, I made profits through in-game speculation on the CryptoBlades game. The price of the token fluctuated frequently and all NFT purchases were linked to the price of the token through oracles (an automatic system that adjusts prices based on an exchange rate). This means that the price of a hero, for instance, could be 0.5 $SKILL one moment and then increase to 0.61 $SKILL or decrease to 0.45 $SKILL at another time. When a specific hero class was in demand, people were willing to pay a premium, such as 0.08-0.1 $SKILL, to get the hero they needed. This allowed us to profit from the difference. In one round, I made anywhere from $1-2 to $5-6. At the project’s peak popularity, it was possible to earn up to $100-150 a day through this method.

In-game speculation

4. Job search in the middle of the game.

The fourth option is finding a mid-game job. A notable example right now is The Sandbox. Not everyone wants or can play the game, but since it’s interesting, you can create multiple accounts and pay someone, like students or school children, to play each account for, say, $15 to $20. Depending on the preparation of the account, you can receive a reward, such as $45 for being in the top 10,000 or guaranteed coins for buying NFTs starting at $2 per account. You can also create an account and complete many missions on it for 500 tickets and hope to win the alpha pass raffle at the end of the season. These are early examples of making money through the GameFi industry. Additionally, you can participate in game activities, tournaments, leaderboards, etc.

Earnings in the middle of the game

5. Creation of game projects.

The fifth option for making money on game projects is creating your own games. This is a challenging, but also a profitable method. The biggest hurdle here is to find investors and launch the project at the right time. Additionally, the game concept must be appealing to players. Currently, games that are rushed and poorly made are not attracting players or earning money, so it’s important to put effort into developing a high-quality product.

Conclusion

In summary, there are five main options for earning money from game projects: earning from the game itself, buying a game token, in-game speculation, mid-game job search, and creation of game projects. It is important to adapt quickly and find the most profitable way of making money on a certain project. There are many other ways to earn money from games, such as participating in game activities, marketing and promotions, and early investment in game items.

3 thoughts on “Variants of earning on game projects

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